Mini golf, scuba diving, zoo visits with a real animal checklist, and a Snapmatic you can't post to — here's every open-world activity confirmed beyond our earlier activities roundup.
Our earlier activities roundup covered the Extended Look's core list — fan boats, basketball, scuba, racing. Wider coverage of the same reveal adds real depth to a few of those and confirms activities that roundup didn't include.
Confirmed, Not Yet Covered Elsewhere on This Site
- Mini golf and kayaking, shown as standalone open-world activities
- Parachute jumping, distinct from the base-jump-off-a-skyscraper moment already covered
- Dirt bike racing, a separate discipline from the closed-circuit racing already confirmed
- The zoo, where you can study animals — and it's a real checklist system, not a one-off visit
- Petting or scolding dogs, extending beyond the single confirmed honour-system dog-petting moment into a broader interaction
The Zoo Checklist Is a Real Feature, Not a Backdrop
Wildlife found in captivity or out in the world can be examined and logged on a checklist — explicitly built on the same idea as Red Dead Redemption 2's animal-study system. That's a meaningful confirmation: it means GTA 6 is borrowing a genuine collection and completion system from Rockstar's other major franchise, rather than simply adding animals as scenery.
Snapmatic Returns, With a Catch
Snapmatic — GTA's parody of Instagram-style photo sharing — is back. But Jason and Lucia can't post their own photos. They're fugitives actively avoiding a digital footprint, so the confirmed behaviour is lurking and following other people's posts, not broadcasting their own. That's a rare case of a returning feature being deliberately limited for story-consistency reasons rather than expanded.
Interactable Interiors
Beyond activities specifically, several outlets note interactable objects inside buildings — fridges, light switches, and potentially cooking, extending the level of environmental interaction well past what GTA V offered inside most interiors.
Every Activity, With Real Context
Mini golf and kayaking were both shown as standalone, complete activities rather than background dressing — the sort of thing you can choose to spend real time on outside any mission. Parachute jumping is confirmed as its own distinct activity, separate from the skyscraper base-jump moment tied to the character-switching system — meaning aerial descent isn't a one-off cutscene tool, it's a repeatable open-world option. Dirt bike racing sits alongside the closed-circuit racing already confirmed, suggesting at least two distinct racing disciplines with different vehicle classes and terrain rather than one generic "race" activity reused with different skins.
Interiors, Food, and a Split Health Bar
Beyond discrete activities, several outlets note a genuinely more interactive world at the systems level: a split health bar (distinct segments rather than one flat pool), access to food and drinks from fridges inside interiors, and fishing as a confirmed activity alongside the water-based ones already covered. None of this was detailed deeply in any single piece of coverage, but together it points to an open world built with more granular systems beneath the activity list than GTA V had — closer to how RDR2 layered small interactive details into everyday spaces.
What's Still Unknown
Full details on payouts, unlock requirements, and how deep systems like the zoo checklist or dirt bike racing actually go (how many species, how many tracks) aren't confirmed. Whether Snapmatic's lurk-only restriction applies everywhere or loosens later in the story also isn't detailed.
Petting Dogs, Beyond the One Confirmed Moment
The dog-petting interaction covered in our Criminal Profile coverage turns out to be one instance of a broader interaction rather than a single scripted beat — you can also scold a dog, with the implication that this, like the positive version, likely has some effect on how the world or Criminal Profile registers the interaction, though Rockstar hasn't detailed the negative version's mechanical impact the way it has the positive one. Small animal interactions showing up as a repeatable system rather than a one-off moment fits the same pattern as the zoo checklist: Rockstar building genuine texture into interactions that have zero effect on completing the main story, purely because they make the world feel more responsive to how you actually choose to move through it.
The Zoo and the Trend Towards RDR2-Style Systems
The zoo's animal-study checklist is the clearest single example in this whole list of Rockstar pulling a genuine RDR2 system into GTA rather than a generic "go here, do a thing" activity. RDR2's wildlife study system rewarded patience and exploration with real completion tracking; bringing that idea into a fast-paced urban GTA setting, rather than RDR2's slower frontier pacing, is a meaningful signal about how much design DNA is crossing over between Rockstar's two flagship series this generation.
What This Means for Launch
Between this list and our original activities roundup, GTA 6's open world is shaping up to have meaningfully more to do outside missions than GTA V did at launch — and several of these activities (the zoo checklist, Snapmatic's fugitive-appropriate restriction) show real narrative thought behind systems that could have simply been generic filler.
Taken together with our original activities roundup, the confirmed activity list is already long enough that no single piece of coverage — including this one — should be treated as final. Rockstar has shown a fraction of a much larger open world in just 27 minutes.
Basketball and the shooting range, both already confirmed elsewhere in our coverage, round out a genuinely broad spread of activities — physical, competitive, and purely exploratory options all present at once, rather than one dominant activity type carrying the whole open world.
Between the water-based activities, the land-based ones, and the more contemplative options like the zoo checklist, GTA 6's open world is already shaping up to reward very different kinds of players without forcing any of them into a single preferred playstyle.
We'll keep this list updated as Rockstar reveals more of Leonida's open world between now and launch.
Full context in our GTA 6 Complete Guide.
Frequently Asked Questions
Can you post photos with Snapmatic in GTA 6?
No — Jason and Lucia can lurk and follow other people's Snapmatic posts, but can't post their own, as they're fugitives avoiding a digital footprint.
Is there a zoo in GTA 6?
Yes — you can visit a zoo and study animals through a checklist system, built on the same idea as Red Dead Redemption 2's wildlife study feature.


