The Extended Look confirmed ray tracing and OLED-ready visuals. Here's why the LG C5 55" is the right TV for GTA 6 on PS5.
LG C5 OLED 55" is $1,296.00 on Amazon right now. If you're playing GTA 6 on PS5 in a living-room setup and you don't have an OLED yet, that's the number.
Buy the LG C5 OLED 55" on Amazon →
Rockstar's Extended Look , confirmed via direct access coverage by Eurogamer and Game Informer , showed ray tracing, nighttime Vice City neon reflections, underwater scuba diving sequences, and Criminal Profile status transitions. Every one of those visuals runs on contrast and black levels. OLED is the only display technology that delivers true black. Everything else is a compromise.

What Rockstar Actually Confirmed About GTA 6 Visuals
The Extended Look footage , covered with direct Rockstar access by Eurogamer and Game Informer , confirmed 3 specific visual systems that matter here.
Ray tracing is in. Real-time reflections off wet pavement, car hoods, and storefront glass. On a non-OLED display, those reflections look slightly milky because the panel can't hit true black in surrounding shadow areas. On OLED, the contrast between a lit reflection and a dark surface is absolute.
Vice City's nighttime neon was a centerpiece of the Extended Look. Pink and teal neon bouncing off rain-slicked streets , that effect is built around high-contrast punch. It collapses on an IPS or VA panel. OLED renders each neon light against a pixel that is literally off, not just dimmed.
Underwater clarity appeared in scuba diving sequences from the Extended Look coverage. Underwater environments typically suffer from murky mid-tones on LCD panels. OLED's per-pixel control keeps the gradients clean and the color separation sharp even in low-light underwater scenes.
These aren't marketing claims. They're direct observations from Eurogamer and Game Informer's Extended Look access , Tier 1 sourced coverage with direct quotes from Rockstar's team.
For a full breakdown of why the Extended Look footage looked the way it did, see GTA 6 Graphics on PS5: Why the Extended Look Looked This Real.
Why OLED Specifically , and Why the C5
OLED panels work differently from every other TV technology on the market. Each pixel produces its own light and switches off completely for black. No backlight bleeding into shadow areas. Contrast ratio is effectively infinite.
The LG C5 is the 2025 iteration of LG's C-series , the benchmark OLED for gaming 4 consecutive years running. The C5 adds the α9 AI Processor Gen8, which handles tone mapping and upscaling. For PS5 output at 4K/60 with ray tracing enabled, that processor is doing real work on the signal before it hits your eyes.
Key specs relevant to GTA 6 on PS5:
- 4K 120Hz , GTA 6 is confirmed targeting 60fps on PS5 (Rockstar, official). The 120Hz panel gives you headroom and cleaner motion.
- HDMI 2.1 , Required for 4K/120. All 4 HDMI ports on the C5 are 2.1.
- G-Sync Compatible / FreeSync Premium , Frame rate consistency matters when the engine is doing heavy ray tracing work.
- 1ms response time (GtG) , No ghosting on fast camera pans through Vice City traffic.
- Dolby Vision Gaming , PS5 supports Dolby Vision. The C5 supports it natively. This is the correct HDR format for this setup.
Buy the LG C5 OLED 55" — $1,296.00 on Amazon

Who Should Buy This , and Who Should Skip It
This isn't a TV for every setup. Be honest about your situation before spending $1,296.
Buy it if:
- You're playing GTA 6 on PS5 in a living-room or dedicated gaming room setup.
- You have reasonable light control , curtains, blinds, or you game at night.
- You don't already own an OLED from 2022 or newer. The C4 and C5 are close enough that upgrading from a C4 isn't worth it. C3 or older, the jump is real.
- You care about the difference between what Rockstar built and what a budget TV actually shows you.
Skip it if:
- You're on a PC monitor setup. The C5 is a TV. Monitor OLED options exist and fit desk distances better , see GTA 6 on PS5: The Monitors That Actually Hit 4K/120Hz for that side of the conversation.
- Your room gets direct sunlight on the screen during your sessions. OLED has no ambient light compensation that matches a high-brightness LCD. Glare and washout are real in bright rooms.
- You leave a static HUD on screen for hours without moving. Burn-in risk is low on modern panels with normal use, but it's not zero. GTA 6's UI is dynamic enough that this shouldn't be a serious concern , but worth knowing.
The Alternative: Samsung S90F
If the C5 is sold out, backordered, or you want a second option, the Samsung S90F (ASIN B0DXMJGQWC) is the named alternative.
The S90F runs QD-OLED , a quantum dot layer over an OLED panel. Higher peak brightness than the C5, which helps in slightly brighter rooms. Color volume is wider too, which means Vice City's neon palette gets more saturation punch.
The tradeoff: QD-OLED can show slight color fringing on fine text at close distances, and the S90F's gaming menu is less intuitive than LG's Game Optimizer. At couch distance on PS5, neither of those matters much.
Both TVs are legitimate for GTA 6 on PS5. The C5 is the default recommendation because LG's OLED processing pipeline is more mature and the Game Optimizer integration with PS5 is cleaner out of the box.
What's Still Unknown
Rockstar confirmed ray tracing is in GTA 6. What they haven't confirmed: the exact ray tracing implementation on PS5 at launch. Full path tracing, hybrid ray tracing, or a selective reflection-only approach , these produce different visual results and different performance costs.
If Rockstar ships GTA 6 on PS5 at 4K/60 with a selective ray tracing mode , fans speculate this is the most likely configuration based on PS5 hardware constraints , the C5's advantages stay the same but the visual ceiling is lower than the Extended Look footage may have suggested.
The Extended Look footage has not been confirmed as captured on PS5 specifically. Eurogamer and Game Informer's coverage showed the game running, but the capture platform wasn't explicitly stated in public-facing materials. If the Extended Look was PC footage, PS5 visual parity at launch is not guaranteed.
Dolby Vision Gaming support in GTA 6 itself has not been confirmed by Rockstar. The C5 supports it. Whether Rockstar implements it is unknown.
None of this changes the TV recommendation. OLED is the right technology for this game regardless of which ray tracing tier Rockstar ships. But you should know what's confirmed and what isn't before you build expectations around the Extended Look visuals.
Perguntas frequentes
is the LG C5 OLED good for PS5 gaming
The LG C5 OLED is one of the best TVs available for PS5 gaming in 2025. It supports 4K 120Hz, all four HDMI 2.1 ports, G-Sync Compatible, FreeSync Premium, and native Dolby Vision Gaming, which PS5 supports directly. The α9 AI Processor Gen8 handles tone mapping and upscaling on the incoming signal before it reaches the screen. For a living-room PS5 setup, it is the current benchmark choice.
does GTA 6 have ray tracing on PS5
Ray tracing in GTA 6 on PS5 was confirmed through Extended Look footage covered by Eurogamer and Game Informer with direct Rockstar access. The footage showed real-time reflections off wet pavement, car hoods, and storefront glass rendered using ray tracing. On a display without true black levels, those reflections appear milky because surrounding shadow areas cannot reach absolute black. OLED panels eliminate that problem because each pixel switches off completely.
LG C5 vs Samsung S90F for gaming which is better
Both the LG C5 and Samsung S90F are strong choices for a PS5 gaming setup, but they have different strengths. The S90F uses QD-OLED, which delivers higher peak brightness and wider color volume, making it better suited to rooms with some ambient light. The LG C5 has a more mature OLED processing pipeline and cleaner PS5 integration through LG's Game Optimizer interface. For a standard living-room couch-distance setup, the C5 is the default recommendation.
is OLED worth it for GTA 6 or will any 4K TV work
OLED delivers a meaningful visual difference for GTA 6 specifically because the game's confirmed visual systems depend on contrast to function as designed. Nighttime neon in Vice City, ray-traced reflections, and underwater sequences all rely on the display rendering true black next to lit areas. IPS and VA LCD panels cannot achieve true black because they use a backlight that bleeds into dark regions. On OLED, each pixel switches off independently, so the contrast Rockstar built into the game is what you actually see.
can OLED TVs get burn-in from gaming HUDs
OLED burn-in risk from gaming is real but low on modern panels when used normally. Static HUD elements left on screen for extended periods without movement are the primary risk factor for burn-in on any OLED display. GTA 6's UI is dynamic rather than static, which reduces the practical risk for most players. Modern OLED panels also include built-in pixel-refresh and screen-shift features that further reduce the likelihood of permanent image retention.


